My design for the showcase at Maker Faire has two computers with the goals of the game right by the side. On the top of the poster there would be a banner stating the game's title with a brief description of what the game is about. Beside the computers, there would be a speaker (if necessary) to make sure the user would be able to hear the game.
When we began to create this game for Maker Faire, we divided everyone into two teams. The two teams were the Engineering team and Narrative team and I decided to join the engineering team. In the engineering team I was part of the programming group that would code the necessary parts for the game. My contributions were researching on how we would implement AIs into the game and I helped make the blogger for the game with Vijay Raveendran.
Even though with all the obstacles we encountered, our team managed to pull it off and made a pretty good game (for high schoolers). We just have a few minor problems/glitches that will have to be fixed before Friday.
I wished that we started this game much earlier since we had a short time period to finish this game. Also I wished we had some knowledge on how to use Unity before we started.
I don't really know what my greatest achievement is, but I think it is helping with
Vijay to create the blogger for the game since it looks very professional now for Maker Faire.
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